Design Thinking. Interior Design. Digital Media. Game Design. Graphic Design. Video Games. Dramatic Arts. Music Theory. Visual Arts. Art History. Fashion Design. Business Intelligence. Human Resources. Business Development. Business Analysis. Six Sigma. Supply Chain. Corporate Finance. Financial Accounting. Personal Finance. Risk Management. Operations Management. Project Management. Strategic Management. Workplace Culture. Digital Marketing. Social Media Marketing. Real Estate. Professional Development.
Business Writing. Career Development. Communication Skills. Public Speaking. Time Management. Computer Science. Computer Networking. Information Technology. Internet of Things. Algorithms and Data Structures. Data Algorithms. Data Structures. Artificial Intelligence. Computer Vision. Deep Learning. Machine Learning. Natural Language Processing. Neural Networks. Embedded Systems. Theoretical Computer Science.
Data Science. Big Data. Data Mining. Data Analysis. Data Visualization. Data Science Tools. Apache Hadoop. Apache Spark. Higher Education. Museum Studies. Educational Technology. Instructional Design. Teacher Development. Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year.
You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection. You'll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.
One of the main differences between school or college and university is how much control you have over your learning. We're planning for most of your learning to be supported by timetabled face-to-face teaching with some elements of online provision. Please be aware, the balance between face-to-face teaching and online provision may change depending on Government restrictions. You'll also do lots of independent study with support from staff and our virtual learning environment, Moodle.
Find out more about how our teaching has transformed to best support your learning. We recommend you spend at least 35 hours a week studying for your Computer Games Technology degree. You'll probably do more independent study and have less scheduled teaching in years 2 and 3, but this depends on which modules you choose. The amount of timetabled teaching you'll get on your degree might be less than what you're used to at school or college, but you'll also get support via video, phone and face-to-face from teaching and support staff when you need it.
These include the following people and services:. Your personal tutor helps you make the transition to independent study and gives you academic and personal support throughout your time at university. You'll have regular contact with your personal tutor in learning activities or scheduled meetings. You can also make an appointment with them if you need extra support. They can give you confidential, impartial advice on anything to do with your studies and personal wellbeing and refer you to specialist support services.
You'll have help from a team of faculty academic skills tutors. They can help you improve and develop your academic skills and support you in any area of your study.
If you need support with software and equipment or you want to learn additional skills including skills not covered on your course , our creative skills tutors provide free workshops, activities and one-on-one tutorials. Skills you can learn include life drawing, film camera operation and video production. Computing support staff are always available to give technical support in the Faculty's computer suites during normal working hours.
There's also some support available from 5pm to midnight at busy times of the year. If you require extra support because of a disability or additional learning need our specialist team can help you. You can also request one-to-one appointments and get support from a librarian who specialises in your subject area. If English isn't your first language, you can do one of our English language courses to improve your written and spoken English language skills before starting your degree.
Tuition fees terms and conditions. Find out how to fund your studies , including the scholarships and bursaries you could get. You can also find more about tuition fees and living costs , including what your tuition fees cover.
Applying from outside the UK? Find out about funding options for international students. Our accommodation section shows your accommodation options and highlights how much it costs to live in Portsmouth. You may have to read several recommended books or textbooks for each module. You can borrow most of these from the Library. If your final year includes a major project, there could be cost for transport or accommodation related to your research activities. The amount will depend on the project you choose.
Depending upon option modules selected. To start this course in , apply through UCAS. You'll need:. If you'd prefer to apply directly, use our online application form.
You can also sign up to an Open Day to:. If you're new to the application process, read our guide on applying for an undergraduate course. See the 'How to apply' section above for details of how to apply. You can also get an agent to help with your application. Check your country page for details of agents in your region. To find out what to include in your application, head to the how to apply page of our international students section.
If you don't meet the English language requirements for this course yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course. When you accept an offer to study at the University of Portsmouth, you also agree to abide by our Student Contract which includes the University's relevant policies, rules and regulations.
You should read and consider these before you apply. Get in touch. It draws upon theories and principles from human-computer interaction, user experience, and interaction design, exploring how these can be applied and evaluated in a variety of technological contexts with the overarching aim of promoting an improved and impactful solution.
Our Department of Computing and Mathematics is a vibrant community of staff and students, which prides itself on internal and external collaboration. The department is committed to teaching and research that addresses societal challenges through disciplines like artificial intelligence, big data, computational fluid dynamics, cyber security, dynamical systems, the internet of things, smart cities, robotics and virtual reality.
Your studies are supported by a team of committed and enthusiastic teachers and researchers, experts in their chosen field. We also work with external professionals, many of whom are Manchester Met alumni, to enhance your learning and appreciation of the wider subject.
Eligible applicants will be asked to achieve a minimum overall grade of Merit as a condition of offer. Other AS levels or qualifications equivalent to AS level are not accepted. Please contact the University directly if you are unsure whether you meet the minimum entry requirements for the course.
This tuition fee is agreed subject to UK government policy and parliamentary regulation and may increase each academic year in line with inflation or UK government policy for both new and continuing students.
Tuition fees will remain the same for each year of your course providing you complete it in the normal timeframe no repeat years or breaks in study. A degree typically comprises credits, a DipHE credits, a CertHE credits, and an integrated masters credits. All of the books required for the course are available from the library.
The University also has PC labs and a laptop loan service. Campus printing costs start from 5p per page. Students can choose to go on a placement which might incur additional travel and accommodation costs - these would be offset by salary on a paid placement and will vary by location. Students can choose to join the BCS at any point in their study. It is not required but is useful.
The annual charge is identified for every year. Level 5 students are encouraged to attend events as part of the Industry and Community Engagement unit - this may incur some travel costs. Find out more about financing your studies and whether you may qualify for one of our bursaries and scholarships.
The rapidly changing digital, new media and creative industries offer career opportunities in an extremely wide range of roles. A degree in computer games development will prepare you for a career in games design and games programming, but also in broader roles such as a software developer or UX analyst, and in roles managing technology to support a range of public and private sector organisations. In addition, the skills you learn on this degree are highly valued by a range of employers and opportunities may exist in areas such as project management, scientific research, education and many more.
Manchester is a major hub for the digital technology industry. The close proximity of MediaCityUK and a large number of both established companies and innovative tech start-ups means that the opportunities for technological collaboration are huge.
Situated in the 'Oxford Road Corridor' innovation district of Manchester, the University and the Department of Computing and Mathematics are perfectly placed to work with key players in the digital technology and new media sectors. You can apply for the full-time option of this course through UCAS. Apply now. You can review our current Terms and Conditions before you make your application.
If you are successful with your application, we will send you up to date information alongside your offer letter. Programme Review Our programmes undergo an annual review and major review normally at 6 year intervals to ensure an up-to-date curriculum supported by the latest online learning technology.
For further information on when we may make changes to our programmes, please see the changes section of our Terms and Conditions. Important Notice This online prospectus provides an overview of our programmes of study and the University. We regularly update our online prospectus so that our published course information is accurate. Please check back to the online prospectus before making an application to us to access the most up to date information for your chosen course of study.
The OfS is the independent regulator of higher education in England. More information on the role of the OfS and its regulatory framework can be found at officeforstudents.
All higher education providers registered with the OfS must have a student protection plan in place. The student protection plan sets out what students can expect to happen should a course, campus, or institution close. Access our current Student Protection Plan. Course overview.
0コメント