Resident evil outbreak file 1 gamefaqs




















After that, the team took the elevator to 1F. Once there, they went to the Office and grabbed the "Part of Memo" file, which contains the Carmine Code. Then they went back to the elevator and took it to B1F. When they get to B1F Passway, the Leeches are on the control panel. By the time the team killed the Leeches, the Leech Man appears. They used the Blood Infusion Pack on the floor to distract him.

Then they quickly return to the panel and input the code. They exited the room immediately and took the elevator to B2F. Then they got to the safe chamber and set the controls to "High". The Leech Man dies from the intense heat. They used the Card Key to unlock the south door to the Underpass Entrance.

They need a key for the padlock. The three got in the boat and he started it. Something was blocking, so they got out and the boat crashes. There was a massive Leech hive, along with the "Queen Leech". After defeating the Queen Leech, they escape the sewers. The player starts the level on Room , and triggers the arrival of Dr.

Hersh when attempting to leave. Currently, power to the elevator is out and shutters have been raised, preventing the player from leaving level 3F. To regain power to the elevators, they must go to the Doctors' station, where Dr. Hersh restores power before being attacked by leeches. Move back up the stairs into the liquor room. Open the door on the right into the wine room. Cross the room and find the forklift key on the table.

You can also save your position and find shotgun rounds on the left barrel. Exit and return into the liquor room. Operate the forklift to provide the means for an escape from the bar. Cross to the back end of the room and find the forklift. Operating the forklift raises the crates between the two shelves. Note that if you are helping Bob, leave him here kill off any zombies first while you move through the ventilation shaft.

Climb the ladder onto the first shelf and cross the crates and the second shelf to the exit shaft. Backtrack downstairs into the liquor room to help Bob reach the roof. Help Bob through and up the stairs.

At the top, search the desk for the storage room key. Exit through the door and onto the rooftop. Avoid the crows and run to the opposite side of the rooftop. Use the storage room key on the door to the left and enter the storage room. Return to the rooftop. Note that if you successfully led Bob, his journey ends on the rooftop. Bust the section of fence across from the storage room. Use a weapon or a melee attack. Climb onto the pathway and move to the left.

Jump to the adjacent rooftop. Quickly pull yourself onto the adjacent roof the crows can knock you off so move fast or kill the crows beforehand. Go left and enter the top floor of the apartment. Cross the room to the elevator on the right and use it. Board the elevator and enter 1F of the apartment. Grab the herb then reach the intersection. Beware of the zombies on either side. Scamper away to the left and exit the door. Descend the staircase to automatically speak with the officer.

Push the police car to form a blockade. Move to the opposite side of the nearby police car and find the vicinity map. Proceed down the street away from the officer and find the police car on the left curb. Push it forward until it stops. Return to the officer and find a second police car along the street. Appear in the next area automatically. Find some first aid spray on the left side.

Quickly move to the double doors on the opposite side of the area and assist the officer in breaking the doorway with weaponry or other attacks. The police officer meets an untimely fate and drops some key items.

Grab the lighter which you may already have and his shotgun if you need another weapon. With lighter in hand, move to the right toward the tanker truck. Turn the valve on the tanker truck to release the flammable gas. Lure the nearby zombie away so you can safely turn the valve, which releases the gas.

The explosion sends you to the slope along the canal. Move left to the edge and drop down. Cross the canal and enter the tunnel on the left side. Drop out and move toward the top of the screen. Continue to the right grabbing the herb along the way and ascend the ladder at the end to reach in front of the Apple Inn.

Exit the sewer and head to the right and find the police officer. When the officer stops moving, speak with him and become automatically transported to the next area.

Once there, enter the police van and save your game if you wish. Collect the shotgun, ammo, and health items. Search the exterior for another herb. Move up the staircase across from the officer.

Check the open window for the magnum revolver. Find an herb in an alcove on the right side and search the open window for the magnum revolver. Ascend the staircase to the footbridge. Cross the bridge and descend the staircase on the right side and reach Main Street. Walk forward and speak with the officer. At this point you can complete the level by detonating the explosives or returning to the previous officer. You must do both methods to meet event checklist requirements.

Find the detonator parts among the officer corpses and the wandering zombies. To set off the explosives, continue across from the officer to find a group of zombies around the policemen corpses and detonator pieces.

Move to the right side of the street and find the detonator handle. Cross to the left side of the street and find the detonator main unit. Combine the detonator handle and the detonator main unit to form the detonator. Briefing: We escaped the zombies and found our way into a frozen underground facility. What truths lie beyond the cries of pain in the distance? You begin in the tunnel.

Find an herb in an alcove on the left side of the screen. Wait until the cutscene then pick up an iron pipe on the left side. Move through the open door onto the platform. Go up the ledge on the bottom portion of the screen. Walk forward until the gunshot triggers the cut scene.

Follow the narrow corridor around the left corner to the elevator. Ascend the staircase until you reach the ventilation shaft on the left side of the screen. Grab hold and pull yourself inside. Crawl through and into the next section. At this point the level splits depending on which character you picked. Both B6F entrances lead essentially to the same location and goals as do the B7F entrances just in different order. Characters starting on B6F will obtain the valve handle first and use it to get to B7F to collect the chemicals.

Characters starting on B7F will obtain the chemicals first, use the chemicals to kill the infected plant so they can reach B6F and obtain the valve handle. Find the frozen wrench in the back corner of the B6F passage. This first section describes in order how to complete the level using Kevin, Cindy, George, and David. Enter the B6F south or east passage. Kevin or Cindy should be able to find a handgun and the frozen wrench just ahead and to the right of their start position.

Beware of the zombie then turn down the left hall and open the door at the end. Enter the B6F security center. Check the room for an herb and first aid. Check the map on the left side. Exit through the opposite door into the B6F east passage. Search the lobby for handgun rounds and a knife. Move through the opposite door into the B6F break room.

The wrench is used to open the bolted panel. Recover the valve handle inside. George and David begin in the east passage. Move through the hall into the security center.

Grab the items and check the map inside then continue into the B6F south passage to recover the handgun and frozen wrench. Return to the east passage and into the B6F break room. Search the break room for first aid carry it to the duct later if possible , an herb, and an iron pipe and check the lockers for anti-virus. Alyssa can unlock the far right locker with a lockpick. Move into the alcove on the right side of the room to find a sink filled with hot water. Move against the sink and use the frozen wrench.

The warm water melts the ice and turns the frozen wrench into just the wrench. Pick up the VP from inside the chemical storage room. Return through the east passage and into the B6F security center.

Watch out for any zombies along the way. Cross the room to the maintenance panel on the left side. Use the wrench to loosen the bolts on the panel and pick up the valve handle inside. Turn the handle to open the door. Search the room for ammo then descend the ladder into the B7F laboratory. This is the floor Alyssa, Jim, Mark, and Yoko begin on. Make your way through the B7F hallway into the B7F laboratory to begin your walk-through at this point.

Once you have completed these tasks and killed the infected plant, enter the B6F level and complete the walk-through at the beginning of this section to obtain the valve handle.

Move into the B7F east passage. Follow the passage to the door at the end and enter the B7F chemical storage. Grab the UMB No. Beware of the zombies hanging out in here. Search the room for some items handgun, chemical bottle, herb then move to the computer in the back right corner. Use the computer and enter the passcode retrieved from the file in the laboratory. The code possibilities are , , and This moves the storage units on the other side of the room.

Walk against the moved storage unit and pick up the VP Return into the B7F east passage and return to the B7F laboratory. Move through the first door on your left watch out for a possible zombie intruder and into the B7F south passage. Follow the hallway to the intersection and take the turn. Open the door and enter the B7F chemical disposal room.

Cross the chemical disposal room and approach the door to the left of the large window. Note the zombie inside: he comes alive when you enter the room. Inside the room, grab the UMB No. Return to the B7F south passage and turn left at the intersection. Open the door into the Duct. The V-Jolt concoction is used to eliminate the infected plant.

Examine the wounded man in the corner. Use first aid spray on him and be rewarded with a shotgun. Cross the area and reach the infected plant. Stand against the plant and use the V-Jolt to eradicate the obstruction. Climb the ladder to the first catwalk. This catwalk includes a typewriter for saving your game.

Use the valve handle on the hole to the right of the ladder. This raises the ladder to the upper catwalks. Grab this memo, containing two passcodes, from the B5F area C passage. Enter the door on this second level catwalk and find yourself in the B5F area C passage. Round the corner and beware of the crawling zombie. Pick up the file next to the zombie to recover two passcodes: one for the B5F computer room and another for the B4F east area passage. Return to the duct and descend the ladder to the first level catwalk.

Open the door and enter the B6F south passage. Follow the hall back into the B6F security center. Approach the center of the security console and enter the two passcodes revealed on the memo. Register your fingerprint on the computer inside the computer room. Return to the B6F south passage and the Duct. Ascend the ladder to the second catwalk. Open the door into the B5F area C passage. Enter the small crawlspace into the B5F emergency passage. Traverse the path; grab the memo inside the emergency passage to learn guest access on the computer terminal.

Exit the emergency passage through the other side and into the B5F area B passage. Cross the room to the big bay door and use the console to its right. Avoid the larvae in the next room. Open the next door into the B5F computer room which you unlocked from the security room.

Investigate the compute room for some ammo and health items. Check out the computer in the corner. Use it to log on with guest access and imprint your fingerprint into the system. Use your fingerprint to open the passage into the culture room. Return through area B, the emergency passage, area C, and back into the Duct.

Climb the ladder to the third catwalk. Open the door into the B4F west area passage. Enter the door at the intersection into the main shaft. At this point, a gigantic mutant insect snatches your character and places you inside a cocoon back in the B5F computer room.

Wiggle your way out of the cocoon and retrace your steps back to the third catwalk and the main shaft. Avoid the giant moth and enter the center intersection. The doorways are color-coded. You arrived from the red one. Enter the blue one; this passage was previously unlocked so enter the B4F east area passage. Pick up the blowtorch from inside the culture room. Turn right at the intersection and move past the frozen enemy. Use the console on the left. It requires a fingerprint, which you have previously entered into the system.

Enter the open door into the B4F culture room. Search the room for first aid, ammo, chemical bottles, and a file. The most important item is the blowtorch resting on the ground near the zombie. With blowtorch in hand, exit to the B4F east area passage.

Follow the hall past the intersection into the B4F low temperature laboratory. Use the blowtorch to thaw the frozen corpse holding the lever. Approach the corpse on the console. Use the blowtorch to melt the frozen corpse. He automatically pulls the lever.

Find the turn table key to the left of the train. Use the key on the nearby console. Return to the main shaft. Beware of the now-unfrozen enemies. Follow the catwalk marked with the white light and enter the B4F turn table. Avoid the zombies and approach the vehicle. Go to its left side and pick up the turn table key near the console. Use the key on the console. A countdown begins. All party members should reach the train.

Hop on the back of the train to avoid the enemies in the area. Ride the vehicle to the marshaling yard. Move forward to trigger the cut scene. Now you must battle the Mutated G. Lure the creature onto the tracks. Move around to the opposite side of the train and use the console when the Mutated G is standing on the tracks.

Perform this action twice to slay the beast. You can also utilize your current weapon and ammunition to inflict damage on the creature. Inflict damage on the Mutated G by using the train console. If you want to use the key card which is also on the event checklist instead of the passcode, move through the main shaft on the upper catwalk.

Enter the B4F turn table and find the lab card key on the left side of the train. This card key opens the computer room and east area passage. Briefing: A hospital transformed into some kind of hive full of squirming "things. You begin in a hospital room. Explore the room push the call button if you wish then move toward the exit to trigger the cut scene. Exit the room into the 3F passage. Follow the hallway around to the left into the far hallway. Open the door on the left into room Search the room for a couple melee weapons stick and crutch as well as a file on the bed.

Next open the locker to find a handgun. This triggers the arrival of the Leech Man. Snag a couple blood packs from the container. The Leech Man will follow you around the hospital. If you take too long in a certain area, the Leech Man drops from a vent shaft to cause problems.

You can temporarily distract the Leech Man and the smaller leeches with blood packs. Place the blood pack on the ground to occupy the leeches and their Leech Man master while you explore the room or make an escape. After the Leech Man drops into the room, escape back to the 3F passage. Find a map on the left side and a file on the right side of the room. Approach the back end of the room to trigger a cut scene. After suffering the leech attack, read the memo on the medicine cabinet.

Climb over the obstruction and search the alcove for first aid and blood packs in the cooler on the right side. Fill your inventory with as many packs as possible.

Avoid the zombie as you leave the room. Exit the lift into the 2F passage. Find the shutter switch inside the night reception. Search the lobby for items then cross to the opposite side of the hall to find the door leading into room Comb the room for a variety of items including an herb, file, ammunition, and melee weapons.

Examine the medicine cabinet on the right side of the room. When you do, a couple leeches pop out. Eliminate the leeches with a weapon or place a blood pack on the ground to distract them. Examine the medicine cabinet again to read the memo.

Find the cooler in the room and open it to find more blood packs. Exit to the 2F passage and find the staircase. Descend to the 1F passage. Check all tables for important memos. Some contain vital codes or parts of codes.

The large shutter ahead of you is closed and can be opened. Search the back of the room for the burst handgun then move to the control panel and use it to open the shutter.

Return to the 1F passage. Use the panel next to the shutter to open the passage. Enter the hall. Search the hall for an herb. Cross to the opposite side and use the switch to open another shutter. Enter the door on the left to move into the office. Check the table for a memo containing a code number.

Check the cabinets for medicine and beware of the leech hopping around the room. Search the room for an herb, anti-virus, and ammunition as well as files containing important code numbers. Note the birthday of September 30th is actually an optional code. Search the corpse for card key level 1. Return to the hall and move through the other door into the central waiting room. From here enter the door into the examination room.

Inside the examination room and search the slumped over corpse at the desk to find the card key level 1. A thorough search also reveals some health items. Move through the opposite door into the treatment room. Gather the health items and save your game at the typewriter if necessary. Return to the examination room and enter the other door into the locker room.

Search the lockers for items but beware of zombies. Use the elevator and descend to floor B1F. Exit the elevator, snag the herb nearby, and enter the opposite door into the reposing room.

Search the room for some items and a typewriter to save your game. Return to the B1F passage. Comb the room for files and items. Shoot the leeches or use a blood pack to distract them. Find the padlock key near the zombie. You need to enter a passcode into the console to unlock a new floor for the elevator. Check your files to find the code. A second file, reveals a number with a plus sign. The possible codes are , , and Exit the control room and go left.

Approach the door at the end of the hall avoid the nearby zombie and use the card key level 1 on the card reader. Open the door into the B1F south passage.

Cross the hallway snagging the herb near the entrance and the iron pipe at the intersection and beware of the zombie at the intersection. Follow the hall into the waste liquid disposal room. Make a side trip to the route and speak with the cop. Search the left side for an herb but beware of the curious leech. Descend the stairs and avoid another leech lurking in the shallow water.

Cross to the water to the far alcove and grab the padlock key near the corpse. Exit the room and return to the elevator in the B1F passage. The rooftop contains ammunition, some pesky crows, and a wounded police officer. Speak with the officer. You may be able to recover the sub machinegun from him.

Return to the elevator and descend to B2F and into the B2F passage. Distract the Leech Man with a blood pack--then burn him up. Open the door on the right into the laboratory. Exit through the opposite door into the fixed temperature laboratory.

Ignore the console and enter the door into the small room. Place a blood pack in the middle of the room. Wait until the Leech Man enters the lab then lure him toward the blood pack. Use the card key level 2 on the card reader. While the blood pack occupies the Leech Man, return to the console and switch the temperature to "High". After the cut scene, switch the temperature to "Stop" and check around the console for some health items. Reenter the room containing the former Leech Man.

Search around the corpse for the card key level 2. Exit the labs and return to the B2F passage. Move down the hallway and use the card key level 2 on the card reader at the end of the hall. Open the door into the underpass entrance. In This Article. Return to Raccoon City in this HD remake of the blockbuster second game of the survival horror franchise.

The city has somehow fallen victim to a zombie outbreak and it's up to you as either police officer Leon Kennedy, or Claire Redfield to find out what's going on. Release Date. The Biggest Games of IGN Logo Recommends. Hitman 3 Jared Moore Raised By Wolves Jim Vejvoda



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